Six crank laser musket

Written by Awlnupd NtwqydddLast edited on 2024-07-14
EDIT: For the record, I'm RPing a little bit, so I don't see it practical to ca.

for a stealth character an instigating six crank laser musket is the most damaging weapon. what i dont like about it is just how it looks. it looks like a junk weapon a person made because they couldnt get a regular laser rifle to work so they modified a regular one one. it doesnt look like a weapon a heavily successful militia once used.if this game took place before fallout 1 i would excuse ... The laser musket is a weapon in Fallout 4. The laser musket is a homemade, nonstandard version of a laser rifle. It is the signature weapon of the Minutemen faction and several can be obtained from them. It appears to mesh together from various mechanical and electronic parts strapped to a wooden rifle stock. The "barrel" consists of a standard laser rifle housing with two metal-ringed lenses ... It has more to do with how the gun actually plays in combat. I've been playing as a minuteman laser musket junkie too, with companions, and love the instagating 6-crank laser musket. Realistically, the laser musket is going to fire too slowly to use throughout most battles- it's better to open the battle with, and then swap to faster weapons.The musket is great for initiations but less effective in a prolonged engagement -- unless you can duck behind cover to do so, it takes much too long to reload all six cranks, and it won't ever load more than one crank in VATS. In the early game it is indeed beastly, but as others have pointed out, it uses a lot of ammo.That's what I'm wondering. If every crank counts, I'd be pretty nicely tanky with a 6-crank. If only the initial crank counts, it'd still be fairly useful for one second of Uber defense after each shot. Would likely at least save me now and then with the one crank, but with six I'd be able to get a bit more offensive.That tattoo you’ve had for years might begin to get old and not as exciting or meaningful as it was when you got it. If you are in this situation, you are not alone. Many Americans...XBL GT: LazarusNecrosis. Currently Playing: Streets of Rage 4, Pokemon Unite, The Ascent. DuneMan 8 years ago #3. Each crank adds more power into the shot. So you …The laser musket basically becomes a laser cannon once you have five cranks and a bunch of damage enhancing mods. Its a ghetto heavy-weapon, but it gets the job done, without any special ammo types too. #14. JobeGardener Feb 27, 2019 @ 5:45pm. The legendary variations of the laser musket is where it's at.3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …While watching my friend play It looked like a fully charged shot would do the full 110 damage while if the shot was only 50% charged it would only do 55 damage. For the Laser Musket from what I've seen in videos and questions online it looks like each crank increases the amount of damage by 100%. So each crank increases the damage by 30.There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly madeThis is awesome! I'm going to OP snipe everything now. Also I don't know if this is the same situation for everyone, but when I did the quest Old Guns where you go unlock the armory at the minutemen Castle, there were laser muskets and laser muskets mods all over the place in the armory. I found a Scoped Six-Crank Laser Musket among them.Laser muskets aren't exactly ideal for vats as vats will only crank them once if you line up multiple shots. It's workable but you need to bring in a bit of manual play by shooting one vats shot then manually cranking. For a luck build you're ideally looking for bolt action, revolver or semi automatic weapons.My rifle is a modded version of the first BoTS reward, but it also doesn't work with a legendary six-crank laser musket I have. You are doing something wrong. I have full ranks in rifleman, with zero ranks in bloody mess and every laser rifle I use (plain, not legendary btw), modded for max damage, exceeds the damage of a hunting rifle …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).[[Category:Fallout 4 laser muskets]] Automatic laser musket is a unique weapon in Fallout 4. The laser musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot.[1] It is the signature …NPC and laser musket capacitors. As in, if you give a companion a six crank musket will they use all six cranks, just one, or varying amounts for different enemies? This thread is archived. New comments cannot be posted and votes cannot be cast. 1 comment.It wasn’t that long ago that you had to rely on the services of professional print companies when you needed vibrant color prints. These days, you can buy a color laser printer tha...I believe you can find a six-crank mod in the Castle armoury. I don't have any characters left with the Castle unlocked at the moment that I could use to go and quickly check, though. Ronnie Shaw does sell laser muskets, though her inventory is somewhat random and level-dependent. 2) Is this a fundamentally stupid idea? Nah. Basically you just need Rifleman, Bloody Mess, Quick Hands, and Science in case you wish to modify it’s bracketed slots. 4. Silberzahntiger. • 6 yr. ago. Better Criticals might be nice as well. Not sure if all 6 shots get the crit bonus but its more dmg in any case. 1. I have a Tactical Six-Crank right now (which is just the four-crank from ... A critical headshot from a 6-cranked Instigating laser musket will one-shot anything in the game. It's usually overkill. It works almost as well with a vanilla musket, but the clout just isn't the same. Follow your dreams. This game accommodates a surprising amount of build variety. 1.Are you looking to explore your creative side and try your hand at laser cutting? Whether you’re a seasoned DIY enthusiast or just starting out, there’s no better way to get starte...Jan 22, 2021 · Quite a few people. A fully upgraded laser musket has one of the highest damage in the game and is one of the best sniper weapons with a damage output that surpasses the Gauss Rifle. In fact it takes a fully upgraded and silenced Gauss rifle with supporting perks to out damage a 6 crank laser musket. 1. “ The Laser Musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion Cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot. ” — Fallout 4 loading screens. The laser musket is a weapon in Fallout 4 . Contents. 1 Characteristics.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Is there any way to obtain a six-crank laser musket without crafting it? Question I do not feel like investing too much intellegence on my minuteman character. I’m asking if there is some location where it is always there, no matter what. I know there is one in the castle armory, but it is usually a five crank.Cranking the musket up to 6 seems to turn the weapon into some godly one-shot kill machine on par with the gauss rifle. So I wanted to know how much cranking it increased the damage. Obviously, the 162 damage my two-shot six-crank deals is not the power of a fully-charged shot, because it does as much as a gauss rifle to an enemy's …Laser Musket isn't as good as the Gatling Laser or Gauss Rifle, but a Six-Cranked Musket shot is not something you want to trifle with. It also seems like the most damage-efficient way to spend six Fusion Cells, especially if you use it as a sniper rifle. ... And that's just on a five-crank version; the six-crank will be even higher. Frankly ...For example, a laser musket with the effect will consume all ammunition for the gun that is currently in the player inventory. However, as the musket uses its "energy reservoir" to store the crank charge, and this mod sets the reservoir size to the amount of ammo in your inventory, the mod effectively removes the crank limit.It's the listed damage x cranks. It means that a six-crank laser musket can be an absolute beast of a sniper rifle, but pretty thirsty on ammo. Would've been cooler if there was no ammo requirement and the cranks powered the laser (balancing power and infinite ammo with weight and an abysmal fire rate), but oh well. 6. Ryebread095.Are you looking to explore your creative side and try your hand at laser cutting? Whether you’re a seasoned DIY enthusiast or just starting out, there’s no better way to get starte...Six Crank Laser Musket. 2 .308 Combat Rifle Short Scoped Marksmen 2 Full auto assault rifle wielders with reflex sights One Hardened .50 Caliber Sniper rifle with Long Recon Scope with Suppressor. Mind you I'm thinking of this as a rifle team (I blame playing Close Combat 3). So not a team going in to urban areas, but instead open and general ...Characteristics. Perhaps the ultimate incarnation of the laser musket. Notably, it cannot be used by any NPC. It spawns in a level-dependent fashion. Modifications. All numbers …There are two types of potential problems if your Grand Marquis won't start. Either the engine won't crank, or the engine will crank but won't start. Each problem requires a differ...It has more to do with how the gun actually plays in combat. I've been playing as a minuteman laser musket junkie too, with companions, and love the instagating 6-crank laser musket. Realistically, the laser musket is going to fire too slowly to use throughout most battles- it's better to open the battle with, and then swap to faster weapons.If you are low- level enough (<15) and can farm legendaries, the two-shot legendary laser musket is end-game good because each charge is exactly double the base damage. So if you would normally do 50 damage with a laser musket, two-shot makes it 100 PER CRANK. The best (six-crank) capacitor (needs some science perks) gives you a 600 …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).The Laser Musket is a new weapon introduced in fallout 4. It is reloaded by cranking it by hand and can be modified as can be seen by Preston Garvey's scoped Laser Musket. Up ...About this mod. The Laser Musket doesn't require ammo, it charges using the hand crank. Inspired by Pokepunch's CrankToCharge and while trying to fix some bugs and things I didn't quite like, I ended up remaking the mod entirely. Pokepunch's mod works by giving you an invisible quest that adds a "fusion breeder" (which is an ammo …When your Samsung laser printer begins to print blank pages, it usually means that the printer’s toner cartridge is running out of toner, the cartridge is defective and needs repla...The highest my laser sniper rifle did was around 150- to 200. But the plasma rifle outclassed that for me, basically because I didn't like the whole " DURN DURN DURN " sound the laser rifle made, and I didn't like the trail either. Laser musket.....I haven't really used it lately but from what I remember, the damage stacks with each crank.Fallout 4. Scrounger rank 4 with laser musket. Insom 6 years ago #1. Anyone know if this works with a laser musket possibly giving you ammo every shot? HatchetHound 6 years ago #2. It works, not with every shot, but with a six-crank, you get six cells even if you don't charge it that high. Amen, Hallelujah, and peanut butter.3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.No Doubt the best Legendary Laser Musket in the game, The Two-Shot Laser Musket Deals True Two Shot Damage as the projectiles themselves are not changed when...By Shamar Walters. Laser beams targeted six aircraft flying in Arizona, California and Texas on Thursday night, officials said, just one day after more than 20 … The laser musket is poorly designed. First, it uses micro fusion cells, while in itself isn't bad, but there's no reload animation to explain how they are loaded in. Which leads me to the second- the hand crank is stupid and serves no purpose other than making the 'reload' longer. Next, its design is stupid. Cornea surgery patients may experience some common complications after the procedure, including a minor issue that causes cloudy vision. Eye doctors use YAG lasers to treat this co...It's the listed damage x cranks. It means that a six-crank laser musket can be an absolute beast of a sniper rifle, but pretty thirsty on ammo. Would've been cooler if there was no ammo requirement and the cranks powered the laser (balancing power and infinite ammo with weight and an abysmal fire rate), but oh well. 6. Ryebread095.That damage is basically x4 when max cranked. Each time you crank your weapon, it becomes x times more powerful. So if you crank the 2 crank twice, then it'll do 32x 2 damage. If you crank the 4 crank one 4 times, it'll do 32 x 4 damage. You can get up to a 6 crank musket. They're awesome sniper type weapons.A 2 shot variant of either one only adds the uncranked/uncharged and unmodified damage for the second shot so usually the Gauss ends up stronger. A 2 shot six-crank only adds a single crank on the second shot. Adding a fully charged Gauss shot and an uncharged Gauss shot is more damage than a six-crank Musket adding a second shot at one crank.The Laser Musket is one of the most inefficient weapons in the game. Cost of ammo compared to weight, damage, range, etc. The Laser Rifle beats it in every way except maximum alpha strike. Granted, 77 damage with damage related perks and sneak quickly breaks 500 damage per shot. The laser musket basically becomes a laser cannon once you have five cranks and a bunch of damage enhancing mods. Its a ghetto heavy-weapon, but it gets the job done, without any special ammo types too. #14. JobeGardener Feb 27, 2019 @ 5:45pm. The legendary variations of the laser musket is where it's at. EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...With the best sniper barrel and reciver on a laser rifle, you will break 100 energy damage. So if you do a no perks sneak attack with a laser sniper, you will probbably hit 200 …It's like we're living in the future. Well, the past's future. Perhaps you already have a laser keyboard and you’d like to complete the look, or you just can’t stand traditional co...It has more to do with how the gun actually plays in combat. I've been playing as a minuteman laser musket junkie too, with companions, and love the instagating 6-crank laser musket. Realistically, the laser musket is going to fire too slowly to use throughout most battles- it's better to open the battle with, and then swap to faster weapons.Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman. A place to discuss the lore of the Fallout universe. The Laser Musket may just be one of the most practical weapons in the series. In game, most people dismissed the Laser Musket as being slow and using up too much ammo. While that's true, when it cranks up all the way, it is incredibly powerful, outmatched by very few weapons. The Laser Musket has glass parts, exposed loosely-hanging wires, and a crank-mechanism open to the environment. Better hope you don't have to fight in underbrush or rubble, where the dangling wires exposed on the outside of the gun can catch and snag on anything and everything. On a gun-range, it would be fine. Fallout 4 Laser Musket Information. This weapon is the signature laser rifle of the Minutemen. You will need the Science! perk to improve this weapon. This weapon can manually charge up each shot making it a powerful and versatile weapon. The drawback of this weapon is its high ammo consumption and slow reload speed. Laser muskets aren't exactly ideal for vats as vats will only crank them once if you line up multiple shots. It's workable but you need to bring in a bit of manual play by shooting one vats shot then manually cranking. For a luck build you're ideally looking for bolt action, revolver or semi automatic weapons.I love pointing out the sound design here. That aggressive humming sound when its charged is so cool and the different sounds based on how much its charged. Single crank is barely more than a laser rifle but a fully charged 6 crank laser musket sounds like an angry thunder rolling through the commonwealth, echoing around.The Laser Musket is a new weapon introduced in fallout 4. It is reloaded by cranking it by hand and can be modified as can be seen by Preston Garvey's scoped Laser Musket.A 2 shot variant of either one only adds the uncranked/uncharged and unmodified damage for the second shot so usually the Gauss ends up stronger. A 2 shot six-crank only adds a single crank on the second shot. Adding a fully charged Gauss shot and an uncharged Gauss shot is more damage than a six-crank Musket adding a second shot at one crank.I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...Laser musket capacity is 10x as much. Does 4 damage per crank. Use new voltaic pile ammo. 1 fusion cell makes 20 piles. Long Version. This is a simple attempt to make the laser musket a bit more useful and interesting than it is in the vanilla game. The base laser musket will now hold 20 cranks (gaining 10 more with each new receiver) and crank ...Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ...Yes. The more cranks, the more energy used and the more damage the shot causes. 3. Reply. Dwan52 • 3 yr. ago. 6 crank laser musket with Instigating perk is more powerful then a gauss rifle. VATS target your enemy and click once and you should destroy your target easily. 2. Reply.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.)If you’ve ever experienced the frustration of turning the key in your car’s ignition only to hear the engine crank but not start, you’re not alone. This common issue can leave car ...Each subsequent crank charges the capacitor even further with another fusion cell, to a maximum of two (mods can be added to increase energy capacity to a maximum of six cells worth). Once loaded, the Laser Musket can be fired, consuming all the cells stored in one powerful shot.for a stealth character an instigating six crank laser musket is the most damaging weapon. what i dont like about it is just how it looks. it looks like a junk weapon a person made because they couldnt get a regular laser rifle to work so they modified a regular one one. it doesnt look like a weapon a heavily successful militia once used.if this game took place before fallout 1 i would excuse ...So one crank is always "terrible laser rifle". But the more cranks you put in, the more ridiculous your sneak or criticals are. Even before I put any points into rifleman, my 4 crank Laser Musket would let me one hit kill power armor wearing raiders if I used a VATS crit, while my normal laser rifle would just hurt them a lot on a vats crit. 1 Gameplay. 1.1 Weapon modifications. 2 Variants. 3 Locations. 4 Notes. 5 Bugs. 6 Gall

Thermage laser skin tightening has gained immense popularity in recent years as a non-invasive cosmetic procedure that tightens and rejuvenates the skin. However, along with its gr...I've found it highly accurate once modded properly, though the range isn't as nice as ballistic and laser sniper rifles. I do love that massive damage.. I've collected a mountain of laser muskets, and thought about modding them as six-crank rifles—but only if my NPCs will actually charge them all the way! Perhaps NPC's are better off with …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...I have 350 cells in my inventory, I crank the musket twenty times, when I fire, it will spend all 350 cells in my inventory at once. Yes it does deal 350 cells of damage, but it uses ALL of them at once. And of course there's the automatic musket from the minuteman ending but that's more like constant single fire for 20 shots max, so idk.The two-shot bonus is applied to each crank and not just the first crank, right? So a two-shot six-crank musket deals 6x current damage + 6x base damage, rather than 6x current damage + 1x base damage? Sorry if I'm being redundant. Just trying to make sure I've been understanding the correct way it works or if I've been incorrect the whole time.Not that I'm aware of. Initially I had a tactical four-crank I found during the Minutemen "Old Guns" quest, which I then souped up with a focuser and a better capacitor. Then two days ago I picked up a legendary laser …NPC and laser musket capacitors. As in, if you give a companion a six crank musket will they use all six cranks, just one, or varying amounts for different enemies? This thread is archived. New comments cannot be posted and votes cannot be cast. 1 comment.XBL GT: LazarusNecrosis. Currently Playing: Streets of Rage 4, Pokemon Unite, The Ascent. DuneMan 8 years ago #3. Each crank adds more power into the shot. So you …It would depend on how Two Shot works for a laser musket; it usually adds the base damage again, but the laser musket is kind of unusual in that regard. Without testing, I couldn't really say whether it's going to add the base of 1 crank or the base for however many cranks you've got (one would be kind of crappy, while getting the full six on a ...The two-shot bonus is applied to each crank and not just the first crank, right? So a two-shot six-crank musket deals 6x current damage + 6x base damage, rather than 6x current damage + 1x base damage? Sorry if I'm being redundant. Just trying to make sure I've been understanding the correct way it works or if I've been incorrect the whole time.[[Category:Fallout 4 laser muskets]] Automatic laser musket is a unique weapon in Fallout 4. The laser musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot.[1] It is the signature …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …While watching my friend play It looked like a fully charged shot would do the full 110 damage while if the shot was only 50% charged it would only do 55 damage. For the Laser Musket from what I've seen in videos and questions online it looks like each crank increases the amount of damage by 100%. So each crank increases the damage by 30.With the best sniper barrel and reciver on a laser rifle, you will break 100 energy damage. So if you do a no perks sneak attack with a laser sniper, you will probbably hit 200 damage. A 6 crank Laser musket with no combat perks, will be 180 damage.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The Laser Musket has glass parts, exposed loosely-hanging wires, and a crank-mechanism open to the environment. Better hope you don't have to fight in underbrush or rubble, where the dangling wires exposed on the outside of the gun can catch and snag on anything and everything. On a gun-range, it would be fine.Are you looking to add a touch of uniqueness to your creative projects? Do you want to make your designs stand out from the crowd? Look no further than free laser cutting designs. ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Are you a hobbyist or a small business owner looking to add some unique and intricate designs to your laser cutting projects? Look no further. In this article, we will explore the ...Business, Economics, and Finance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Crypto The crank mechanic makes it much better of a sniper than other weapons. With a regular sniper rifle, only the first shot gets 3.5*x sneak damage before the enemy notices you. But with the Laser Musket, you can load six shots at once, and all get 3.5*x sneak damage. I have a unique six-crank laser musket called Dancing Mad (it came from a quest mod). On Hard and below it oneshots just about anything, even without the sneak bonus. Only downsides are the cranking and it requiring so much AP per shot that it can't be used in VATS without perks and gear that boosts AP or reduces cost. The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.)XBL GT: LazarusNecrosis. Currently Playing: Streets of Rage 4, Pokemon Unite, The Ascent. DuneMan 8 years ago #3. Each crank adds more power into the shot. So you …Join me in Fallout 76: https://discord.gg/xmzSmgCheck out the Fallout Amino: http://aminoapps.com/c/FalloutAmino/G2A Reflink: https://www.g2a.com/r/captainoo...I have 350 cells in my inventory, I crank the musket twenty times, when I fire, it will spend all 350 cells in my inventory at once. Yes it does deal 350 cells of damage, but it uses ALL of them at once. And of course there's the automatic musket from the minuteman ending but that's more like constant single fire for 20 shots max, so idk.Laser Musket Four Crank Capacitor: Four crank reload maximum. +0.8: Adhesive (3), Aluminum (7), Gear (5), Oil (4), Screw (5) Laser Musket Five Crank Capacitor: Five crank reload maximum. +1.2: Adhesive (4), Aluminum (8), Gear (6), Oil (5), Screw (6) Laser Musket Six Crank Capacitor: Six crank reload maximum. +1.6That drop has been incredibly fun-now that I'm 40+levels higher on that character, with my rapid LM upgraded to a six-cranker, I use it for almost everything, and I've not been … The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.) Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman.Are you looking to explore your creative side and try your hand at laser cutting? Whether you’re a seasoned DIY enthusiast or just starting out, there’s no better way to get starte...Then you get Science 3 and install a six-crank capacitor, at this point you may have a few points in Rifleman too, and boom suddenly it's become a show stopper before the show has even started. A six-crank means the damage of six shots compacted into one, which pretty much equals the Gauss Rifle for damage but with a slightly longer reload time.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly madeAny stealth sniper build, two-shot or instigating six-crank laser musket. ... For the laser musket, the Lexington Super-Duper mart is a good choice. (specific weapons drop in different adventure zones-- the further South you go, the more you'll find rarer weapons, like gauss or plasma rifles. North you find pipe weapons and the laser musket).Cornea surgery patients may experience some common complications after the procedure, including a minor issue that causes cloudy vision. Eye doctors use YAG lasers to treat this co...TheGrimGuardian. •. Yeah, Gauss is definitely superior, but is much more rare early and mid game. Ammo for it is expensive. Whereas the BoS and the Institute grunt units use a lot of laser weapons, and fusion cells are much more common. So early-mid game, that 6-crank musket is the BOMB. Reply reply.Contrary to others, I think the Laser Musket is a perfectly cromulent weapon. With some four to six crank mods, it will really pump out the damage. Not a high rate of fire, but you don't need a high rate of fire. Hit your enemy once to do the job instead of hitting them multiple times to do the same job.I've found it highly accurate once modded properly, though the range isn't as nice as ballistic and laser sniper rifles. I do love that massive damage. I've collected a mountain of laser muskets, and thought about modding them as six-crank rifles—but only if my NPCs will actually charge them all the way! Jan 22, 2021 · Quite a few people. A fully upgraded laser musket has one of the highest damage

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